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Trailer for the Pro Audio Mastering Tips in Ableton Live online course available at http://music-courses.com/Recording-&-Engineering-Courses/Audio-Mastering-Courses/Pro-Audio-Mastering-Tips-in-Ableton-Live/p-72-100-225/?a_aid=4ece3f4b82f5a
With this 90-minute course, you will learn the basics of mastering, using Live 9’s internal devices. You will learn about each of Live’s mastering effects, and the different ways they can be used to achieve various mastered sounds. In addition to the movie, there is a 13-page Pro Tips pdf and Mastering Flowchart, which provide you with downloadable material that can quickly be accessed any time to serve as a permanent reminder of the techniques covered on the course.
This course is also part of the complete Mastering in the Box with Ableton Live 9 online course, available here: http://www.music-courses.com/Music-Software/Ableton-Live-Courses/Mastering-in-the-Box-with-Ableton-Live/p-69-78-223/?a_aid=4ece3f4b82f5a
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Video Rating: / 5
RAPEE APE
October 14, 2015 at 11:34 pmgreat stuff
this is an awesome masterclass
love this guy, straightforward no bullshit and clearly explained?
ghg
October 15, 2015 at 12:31 amWhat DAW is he been using??
TheREALBackPack
October 15, 2015 at 1:03 amGreat webinar!?
IGSoundWorx.com Mixing & Mastering services
October 15, 2015 at 1:27 amAmazing tips.We really love Waves 🙂 Definitely recommend all Waves plugins. Thank you guys!?
razdx94
October 15, 2015 at 1:39 amWhy are you not checking the RMS levels??
David Pixley
October 15, 2015 at 2:38 amgood stuff.?
mario narvaez
October 15, 2015 at 3:14 amWilmar Goeslaw
October 15, 2015 at 3:33 amWow.. absolutely brilliant!!?
DamageIncM
October 15, 2015 at 3:38 amHere's a question for anyone who really knows well about quantization-errors and dithering:
As Yoad explained, dithering masks the errors, that are caused by changes you make to digital audio, by introducing noise, which it can do because of its random nature.
Now, here's a thought I've been having for some time:
I'm really into the sort of analogue-modeled plug-ins and so on, for different reasons, of which one is that they've also modeled the noise and such things from the original equipment into the plug-in (as Yoad explained). I really like to use it as well, as I'm convinced that if you "shake up" audio enough with noise and such, like adding a grain-filter to a digitally recorded video or photo, it will reduce the sterile nature, and of course mask any errors, of digital processing. To my ear it smoothens the sound as opposed to keeping it completely clean and harsh. Subtly of course…
However, here's the thing; As you render audio to a file again, wouldn't it yet again introduce quantization-errors? If so, would it completely "negate" (I guess) the noise that the plug-ins added, or would it be more like "half-and-half"? Like, the original audio that is being mixed down has little to no quantization-errors, and the rendered file does have it because of being rendered without dithering.
I'm guessing it still helps if rendering it down into a singular audio-source introduces any additional quantization-errors, but I'm wondering what really happens in the process.
I hope anyone gets what I'm saying. haha
So basically; Just because the audio on the tracks might be processed with plug-ins that have noise modeled into them, doesn't necessarily mean that they're safe from quantization-errors when mixing it all down together with a DAW its basic rendering-functionality (which aren't modeled after any analogue gear). I know that the "dithering"-feature is optional, but should it be?…
I've always just used a good amount of analogue-modeled plug-ins, using their noise and harmonic distortion and such, and rarely use dithering during rendering, and it sounds fine to me. But I'd really like to know what really happens at that point.?
YOHAN HENRY MUSiQ
October 15, 2015 at 3:46 am+Yoad Nevo This video is GENIUS, lol, great Video… 26 years of experience. One question though, do you use stereo widening on your masters??
Extreme Studio
October 15, 2015 at 4:04 amThe mix is just beautiful! even before mastering… then Mastering just gave it that real Breath of life.
Amazing!
@ToleXElijah?
Clarence Horton
October 15, 2015 at 4:42 amI don't have the beautiful HEQ, but I must have it now! That is an amazing device!?
Pharaoh Zoki
October 15, 2015 at 5:25 amim looking for producers ….Message me on google plus or youtube?
Tony Scatox
October 15, 2015 at 6:18 am2 Maximizer :/ ??
Ruben Oosterman
October 15, 2015 at 6:49 amreallllly helpfull for me! Thanks!! haha?
LFOVCF
October 15, 2015 at 6:52 amThat 'remix'? DIRE! (Nothing against Yoad, he can only go with what he's given…not a lot in the remix case)?
Hugelongjohns
October 15, 2015 at 7:50 amHow did you get Logic to look like that with the fancy transport controls etc??
RecNovatio
October 15, 2015 at 8:18 amEcha un vistazo a este vídeo en YouTube:?
goldensleeves
October 15, 2015 at 8:30 amGREAT VIDEO!! Question: Why would we want to get "a little bit of clipping on the A to D" ?? Isn't clipping in digital audio bad? Why would we want to clip anything? He says in the video that he did that because he wanted to "get an extra .5 db of level" at 2:50. But then the first plugin he uses specifically to lower the overall gain to get more headroom… which, correct me if i'm wrong, defeats the purpose of having the extra .5 db of level to begin with… right? What am I missing? Is it just that he wanted to get the most sound possible from the neve console badly enough that he was willing to sacrifice the possibility of clipping to get that maximum Neve tone? Anybody have any insight here? thanks in advance. I love this video.?
Marcus Seaview
October 15, 2015 at 9:14 amGreat !! Thank you?